Drag
control
You can drag an object to any position on Compose stage by "grabbing"
within the bounding box and moving with it (you'll see the hand cursor turning
from open to grab when you press your mouse button down). You can also
fine tune your
object's position
by
using your keyboard's 'Directional' keys
with 'Shift' key pressed down to
move the object
one pixel
at a time
to any direction
you want.
Size control
You can drag the square button at
the lower right
corner of bounding box inward or outward to adjust the size of your object (you'll
see a double ended arrow cursor when you hover your mouse over it). If you enlarge
an object to a very large size that part of it is grown out of stage, as you release
your mouse, the bounding box will snap back to a default maximum size situated
within the confine of Compose stage. This is to ensure that even when an object
is grown out of stage user can still access
all the bounding
box controls of that object.
Tilt control
You can adjust the rotation of an object by turning clockwise or counterclockwise
the rounded button at the upper right corner of the bounding box
(you'll see a curved arrow cursor when you hover your mouse over it).
Flip controls
This function is represented by the 2 side buttons on the bounding box. The right
one is for flipping the object horizontally. The left one is for flipping the
object vertically.
Note:
Flip controls don't work for bitmap objects.
Layer controls
You can bring
an object forward
or backward in relationship to the rest of the on
stage object(s).
The 2 square buttons located at the top and bottom sides of the bounding box serve
for this function. The top button (with an arrow pointing up) is for bringing
the object one layer forward to the front. The bottom button (with an arrow pointing
down) is for sending the object one layer back to the background.
Color control
You can change the color
and alpha (transparency) of an object by clicking the rainbow button (at the lower
left corner of the bounding box) to bring up a color swatch. The swatch panel
contains 16 colors and an alpha slider. Clicking on a color will change the tint
of your object to that color, except the black and the white colors. The black
color (button) will render your object totally black and the white color will
return your object to its original state. Moving the alpha slider horizontally
will change the transparency of your object: 100% at its far right position and
0% at its far left position. Clicking the rainbow button again or clicking outside
of bounding box will turn off the swatch panel. The tint and alpha changes take
immediate effect upon your selection.
Note:
the color function is not available for user objects though the alpha control
is.
Delete button
You can remove any object from the stage by clicking the delete button (with an
X in it) at the top left corner of the bounding box. You can also use the
"Delete" key on your keyboard to deliver the same task.