Timeline
Strip
General
The
filmstrip like Timeline that you see across Compose, Play, Save, and
Gallery sections is the central metaphor of Comixware. It links 4
functions (editing, viewing, archiving, and community) in one unified
visual representation. That is: you edit your movie in the timeline
(Compose section), you play your movie back form the timeline (Play
section), you save a copy of your movie from (or retrieve it to) the
timeline (Save section), and you also exchange works with other users
using the same timeline (Gallery section). The timeline is both a
containing medium and a delivery vehicle for all your assets and editorial
creation.
Except
a few minor variations, the general control and navigation of the
timeline work identically in all 4 sections (Compose, Play, Save,
and Gallery), so that user can move between, and interact with different
functions and features effortlessly. Note that all Timeline Editing
(TE) functions are available to all 4 sections at all time. That means
without the need of switching back and forth, you can perform all
TE tasks (drag-n-dropping, cutting, copying, pasting, inserting and
removing scenes) right on the spot, from anywhere. Also note that
the "state" of Timline stays constant throughout all 4 sections.
The scene you double click in Play section is where you are landed
on Compose stage (SC mode).
Since
the metaphor and function of Timeline spread across Comixware, it's
difficult to divide its features and controls into sectional descriptions.
We shall cover the chunk of Timeline's 'editing' functions in the
Compose chapter of this manual, and leave most of its 'playback' functions
to be discussed in the Play chapter.
We shall
start off with general topics such as Timeline informatics,
navigation controls
and scene selection
first. Then we will continue into the main editing features of the
Timeline: copy-n-paste
and insert editing.